Case study · Client name withheld

Street Kitchen Cooking Game

A time-management cooking game for phones, set in street-food kitchens

Customers step up to the counter with an order slip showing the dish and its ingredients. The player builds each order from trays of ingredients — noodles, eggs, seafood, greens — and serves it before the customer loses patience, then moves on to new restaurants serving different Asian cuisines.

Representative artwork: a cook in a red bandana tosses noodles in a flaming wok at a hawker stall, in front of a row of finished dishes — ramen, fried rice, dumplings, satay skewers, green curry and mango with rice — in a sunny market street
Representative artwork recreated in the game's style for this portfolio — not a screenshot of the delivered game.
Client
Mobile game publisher
Platforms
Android
Our scope
Game development

The product

What it does, and for whom

A portrait-format time-management game played with taps. Each restaurant brings its own menu and ingredients, so the same quick loop of reading an order, assembling the dish and serving it stays fresh as the player travels between kitchens.

Scope The publisher runs the game and its store presence. To keep the client confidential, the game's name is withheld and every image on this page is new artwork recreated for this portfolio, not a screenshot of the delivered game.

Core loop

One order, start to finish

The counter as the player sees it: the customer and their order slip at the top, the ingredient trays in the middle, and the dish being assembled at the bottom.

Representative gameplay screen on a phone with a close-up: a customer and her order slip for a ramen bowl, trays of ingredients and the bowl being assembled
Representative artwork recreated for this portfolio.
  1. Read the order slip

    The slip shows the finished dish and every ingredient it needs.

  2. Assemble the dish

    Ingredients are tapped from the trays into the bowl or plate in front of the player.

  3. Serve in time

    Completed dishes go to the customer before their patience runs out.

The product in use

More of the game

  1. New restaurants along a map

    Progress opens new restaurants on a map — a noodle house, a sushi bar and a café — each with its own dishes.

    Representative artwork: a cobblestone path with coin markers past a red-roofed noodle house, a Japanese-style sushi bar under a cherry tree and a colourful café with a padlock, set among palms and bamboo by the sea
    Restaurant map: new kitchens unlock along the path.

About these images: every image on this page is new artwork recreated in the game's style for this portfolio to keep the client confidential. It follows the game's genre and mechanics but is not a screenshot of the delivered game.

Our contribution

Our role

  1. Game development

    Development of the Android game for the publisher.

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